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Alien Cities

by puolo

Minted
242 / 256
Published
2022-06-04

Alien Cities depicts fictional cities as they might look on another planet. Alien Cities are fractals, and can seem semi organic in nature. However, if you look close, you can see that each structure is sealed off from the atmosphere, showing its artificial nature.

Since Alien cities are a fractal, they have an almost infinite number of variations. In fact, taming the variability is one of the biggest challenges when using fractals.

Alien Cities is coded using shaders, so it renders instantaneously on any size screen. The default view is gpu friendly, in that it will stop redrawing after a second or two. However, a gpu is recommended since it is a shader. See below about using the camera.

Variations:

  • 22 hand tuned palettes.
  • Fx, Fy, Fz control height and x/y spread of features.
  • Angle controls the angles of the fractal folds. This has a large effect on the overall look of the city. If you get an angle close to a multiple of 90, the city will look much like a normal city block.
  • Radius controls the size of the features in the fractal, and has a large effect on the height of the features.
  • Being a fractal ensures all cities will be unique.

Keys:

's' saves a png in the exact size of the screen.

Camera:

If you add ?allowCamera=1 to the url after you open it in a separate browser window, you can use the camera. Note that this will constantly use gpu resources, as it is redrawing every frame. If you minimize the browser window, chrome is smart enough to stop rendering.

The camera is an orbit camera with the following controls:

  • left mouse drag rotates the scene around the center.
  • right mouse drag pans the scene (moves the center of the scene).
  • mouse wheel zooms in and out.

Zooming out will show the entire city as an island floating in space. Zooming in will show the details of the fractal, which can be quite intricate.

Project information
fxhash project ID
14126
Runtime
fxhash snippet · params: no
Network
Tezos
Token contract
KT1U6EHmNxJTkvaWJ4ThczG4FSDaHC21ssvi
Issuer (mint) contract
KT1BJC12dG17CVvPKJ1VYaNnaT5mzfnUTwXv
Artist addresses
tz1SuqfMFLZSFJTnmGrh6gxC7b2Z4zELVZtD
Generator URI
ipfs://QmSCMDvNLqkJEH4EMgRugEmhMs4ve826hT6X1V9gdjGBnC
Tags
cityscapecitylandscapescififantasyfractal3dshader
View project on objkt ↗

Editions 242

Ownership snapshot 2026-10-07
Alien Cities #29 static token preview

Owner: ge1doot

Token ID
812183
Minted
2022-06-04
SeedopZuaoSm8Lb7qGPrmfoVoGdTvuK4EcRa8ZJpjDZQgPw443VjRET
Alien Cities #30 static token preview

Owner: redli

Token ID
812259
Minted
2022-06-04
SeedooXWrUhDvpJuvDnqn6wN1XQRvhPQYLpbpcUGdd4a6moCpoaPtsG

Release

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Mint history

Supply
256
Indexed editions
242
Mint scheduled
2022-06-04T13:00:00.000Z
Primary mints recorded
242
Prices paid at mint
4 tez · 242 priced mints

Current mint availability and pricing are shown on fxhash.

Market history

Secondary trades
14
Recorded volume
42.4 tez / wXTZ
Lowest latest priced sale
0.001 tez / wXTZ

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