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follow my lead

by Gabriel

Minted
189 / 256
Published
2023-08-06

'follow my lead' is a visualization of three communities of individuals, and the ways in which they interact with each other.

Using an implementation of a physarum slime mold model, I create three distinct groups of homogenous individuals, with each group having different sentiments towards the others. Individuals within a community make their best effort to follow each other around, and depending on group preferences try to either move towards or away from those in other groups.

All of these interactions take place on a simulated three dimensional landscape (that varies by token), with groups of individuals having a preference towards either moving uphill or downhill.

Each group begins with a different spatial distribution, such that the extent of exposure to others can change over time.

For more details on the slime mold implementation and a link to the github repo containing the code, see the accompanying fx(text) article.

Animation

This is designed first as a static piece. The final image consists of running 300 steps of the algorithm and then stopping.

However, I have also exposed a couple of ways to watch the image evolve over time. It should be noted that for some outputs, the image will eventually degenerate as we go well past the initial 300 frames.

Keys:

  • space: Pauses/unpauses the animation
  • 'F': Fresh start - reloads the page and animates the first 300 frames, pausing when finished (or append &fresh=true to the URL)
  • 'A': Animate - reloads the page and animates in perpetuity (or append &animate=true to the URL)

WebGL

This piece makes heavy use of shaders/WebGL. I've put quite a lot of time/effort into trying to ensure things behave identically across different browsers/hardware. I've managed to get things to the point where I was consistently seeing identical outputs on the set of hardware available to me. However, there is still a risk that on other hardware specs, things will not be identical. Furthermore, it is the nature of this project that even very small differences in calculations can become exaggerated after multiple steps of the algorithm, leading to larger differences in the final result.

References:
Jeff Jones's Physarum paper: https://uwe-repository.worktribe.com/output/980579
Sage Jensen's post on Physarum, which was my first exposure to it: https://cargocollective.com/sagejenson/physarum
Color names generated using coloraze: https://github.com/evansque/coloraze

Project information
fxhash project ID
28396
Runtime
fxhash snippet · params: yes
Network
Tezos
Token contract
KT1EfsNuqwLAWDd3o4pvfUx1CAh5GMdTrRvr
Issuer (mint) contract
KT1Xpmp15KfqoePNW9HczFmqaGNHwadV2a3b
Artist addresses
tz1PjYs7SYBeULD8xWjMvxsCfCd2W4kuttYV
Generator URI
ipfs://Qma86NMoqqGkwvoVVLSyDJGE35Dy3QJgfoZfGANsecAHY4
Tags
physarumwebglfollow my leadGabriel
View project on objkt ↗

Editions 189

Ownership snapshot 2026-10-09
follow my lead #37 static token preview

Owner: who?

Token ID
83882
Minted
2023-08-09
SeedooXo5yiDBHvp488fhtsWsGfZKNAnyLRDURL8TbBWBtZ2PNGJAea
follow my lead #38 static token preview

Owner: riis

Token ID
83883
Minted
2023-08-09
SeedooQNPaJKJPE9e8b9oJviTiJbgHjSpin2LQAfjrtGFMTE7XLY3H5

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Mint history

Supply
256
Indexed editions
189
Mint scheduled
2023-08-09T16:30:00.000Z
Primary mints recorded
189
Prices paid at mint
2–9 tez · 189 priced mints

Market history

Secondary trades
58
Recorded volume
389.06 tez / wXTZ
Lowest latest priced sale
0.1 tez / wXTZ
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Related articles

follow my lead

By Gabriel

In depth explanation of the project by the same name.

Published
2023-08-04
Minted editions
256
Index coverage

Last completed index sync: block 15290017 · Thu, 08 Oct 2026 22:50:28 GMT.