← Arbitrary Elevations

Arbitrary Elevations #4

by Kali

Arbitrary Elevations #4 static token preview
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Project

Random terrain generator based on fractional brownian motion.
Implemented in a fragment shader. No raymarching, my own experimental rendering method.
Each hash generates a new terrain and also changes the water level.

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Price history

DateEventPriceMarket
2021-12-18Mint1.5 tezfxhash issuer v1 (first)