Terrain Series, Quilt #56
by nudoru
Project
The first release from my experiments with terrain generation.
Method: A quadtree is created from N number of randomly generated points. For each rectangle in the tree, particle points are created based on poisson disc sampling. The movement of these particles along the terrain + noise field is drawn with my rake-stroke method. The color of the rake-stroke is based on the noise value at the origin along with some other variability.
The loading time of the piece will be longer for some variations.
Traits
- Recorded features
- Not yet indexed
Price history
| Date | Event | Price | Market |
|---|---|---|---|
| 2022-01-25 | Mint | 1 tez | fxhash issuer v1 |