← Terrain Series, Quilt

Terrain Series, Quilt #58

by nudoru

Terrain Series, Quilt #58 static token preview
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Project

The first release from my experiments with terrain generation.

Method: A quadtree is created from N number of randomly generated points. For each rectangle in the tree, particle points are created based on poisson disc sampling. The movement of these particles along the terrain + noise field is drawn with my rake-stroke method. The color of the rake-stroke is based on the noise value at the origin along with some other variability.

The loading time of the piece will be longer for some variations.

Price history

DateEventPriceMarket
2022-01-25Mint1 tezfxhash issuer v1
Last completed sales index sync
fx(params) mint tickets
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fxhash issuer v1 (first)
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fxhash issuer v1
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fxhash issuer v2
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fxhash issuer fx(params)
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fxhash marketplace v2
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fxhash marketplace v1
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objkt.com marketplace v1
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objkt.com English auctions v2
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objkt.com marketplace v2
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objkt.com English auctions v1
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objkt.com marketplace v3.2
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objkt.com collection offers
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objkt.com English auctions v3
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objkt.com marketplace v3.1
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objkt.com Dutch auctions v1
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