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zero-player game #2

by abolicphobia

zero-player game #2 static token preview
Full screen

Static preview.

Project

I've been exploring cellular automata a long time ago. I recently came across this technique again. By not only creating/deleting according to the number of neighbors, but also coloring with a specific color, the types of images that can be combined are very diverse.

rules - random. To ensure that the animation continues to expand, cells are created unconditionally when the number of neighbors is 1.
colors - random.

keyboard controls:
[s] - Get an image of 635 x 635 px.
[d] - Get an image of 1270 x 1270 px. (2x magnification)
[p or ←] - Go to the previous frame.
[n or →] - Go to the next frame.
[c] - Increments the color setting by one space. (color0 -> color1, color1 -> color2, ..., color8 -> color0)

Traits

color0
#526a191 of 21 indexed NFTs · 5%
color1
#7191aa1 of 21 indexed NFTs · 5%
color2
#c9d6671 of 21 indexed NFTs · 5%
color3
#37f181 of 21 indexed NFTs · 5%
color4
#26e7c31 of 21 indexed NFTs · 5%
color5
#3394691 of 21 indexed NFTs · 5%
color6
#4d5cb81 of 21 indexed NFTs · 5%
color7
#13467b1 of 21 indexed NFTs · 5%
color8
#3d33311 of 21 indexed NFTs · 5%
rules
0101011011 of 21 indexed NFTs · 5%

Price history

DateEventPriceMarket
2022-02-20Mint0.25 tezfxhash issuer v1