zero-player game #9
by abolicphobia
Project
I've been exploring cellular automata a long time ago. I recently came across this technique again. By not only creating/deleting according to the number of neighbors, but also coloring with a specific color, the types of images that can be combined are very diverse.
rules - random. To ensure that the animation continues to expand, cells are created unconditionally when the number of neighbors is 1.
colors - random.
keyboard controls:
[s] - Get an image of 635 x 635 px.
[d] - Get an image of 1270 x 1270 px. (2x magnification)
[p or ←] - Go to the previous frame.
[n or →] - Go to the next frame.
[c] - Increments the color setting by one space. (color0 -> color1, color1 -> color2, ..., color8 -> color0)
Traits
- color0
- #9ea3671 of 21 indexed NFTs · 5%
- color1
- #7d8f4a1 of 21 indexed NFTs · 5%
- color2
- #f3f7421 of 21 indexed NFTs · 5%
- color3
- #a12c7f1 of 21 indexed NFTs · 5%
- color4
- #38beec1 of 21 indexed NFTs · 5%
- color5
- #ad3f0b1 of 21 indexed NFTs · 5%
- color6
- #67b2b01 of 21 indexed NFTs · 5%
- color7
- #5fb7b51 of 21 indexed NFTs · 5%
- color8
- #f7a1b11 of 21 indexed NFTs · 5%
- rules
- 0111001101 of 21 indexed NFTs · 5%
Price history
| Date | Event | Price | Market |
|---|---|---|---|
| 2022-02-21 | Mint | 0.25 tez | fxhash issuer v1 |