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zero-player game #11

by abolicphobia

zero-player game #11 static token preview
Full screen

Static preview.

Project

I've been exploring cellular automata a long time ago. I recently came across this technique again. By not only creating/deleting according to the number of neighbors, but also coloring with a specific color, the types of images that can be combined are very diverse.

rules - random. To ensure that the animation continues to expand, cells are created unconditionally when the number of neighbors is 1.
colors - random.

keyboard controls:
[s] - Get an image of 635 x 635 px.
[d] - Get an image of 1270 x 1270 px. (2x magnification)
[p or ←] - Go to the previous frame.
[n or →] - Go to the next frame.
[c] - Increments the color setting by one space. (color0 -> color1, color1 -> color2, ..., color8 -> color0)

Traits

color0
#1b8c2b1 of 21 indexed NFTs · 5%
color1
#fb1d9b1 of 21 indexed NFTs · 5%
color2
#531ae71 of 21 indexed NFTs · 5%
color3
#a0dff71 of 21 indexed NFTs · 5%
color4
#8696291 of 21 indexed NFTs · 5%
color5
#24c5ac1 of 21 indexed NFTs · 5%
color6
#98c20d1 of 21 indexed NFTs · 5%
color7
#54067a1 of 21 indexed NFTs · 5%
color8
#8bcd81 of 21 indexed NFTs · 5%
rules
0101001001 of 21 indexed NFTs · 5%

Price history

DateEventPriceMarket
2022-03-02Mint0.25 tezfxhash issuer v1