zero-player game #16
by abolicphobia
Project
I've been exploring cellular automata a long time ago. I recently came across this technique again. By not only creating/deleting according to the number of neighbors, but also coloring with a specific color, the types of images that can be combined are very diverse.
rules - random. To ensure that the animation continues to expand, cells are created unconditionally when the number of neighbors is 1.
colors - random.
keyboard controls:
[s] - Get an image of 635 x 635 px.
[d] - Get an image of 1270 x 1270 px. (2x magnification)
[p or ←] - Go to the previous frame.
[n or →] - Go to the next frame.
[c] - Increments the color setting by one space. (color0 -> color1, color1 -> color2, ..., color8 -> color0)
Traits
- color0
- #3c36151 of 21 indexed NFTs · 5%
- color1
- #e7585e1 of 21 indexed NFTs · 5%
- color2
- #c3f3fc1 of 21 indexed NFTs · 5%
- color3
- #5f30f31 of 21 indexed NFTs · 5%
- color4
- #967aa31 of 21 indexed NFTs · 5%
- color5
- #4582381 of 21 indexed NFTs · 5%
- color6
- #d4dffb1 of 21 indexed NFTs · 5%
- color7
- #f6728f1 of 21 indexed NFTs · 5%
- color8
- #fd09c91 of 21 indexed NFTs · 5%
- rules
- 0111010001 of 21 indexed NFTs · 5%
Price history
| Date | Event | Price | Market |
|---|---|---|---|
| 2022-03-31 | Mint | 0.25 tez | fxhash issuer v1 |