← Ray III
Ray III #2 static token preview
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Project

This piece is part of the Ray series.

This composition has been made based on a generative raymarching algorithm which consists of describing a scene with mathematic signed distance functions.

On this piece, I worked on the shapes based on the distance. I also focused on the lightning and the depth of field.

You can also see a different render based on what machine you are which will impact the performances.

You get 10% chance to get a rare colored version with a different shaping process.

Artist: Mathis Biabiany
@MathisBiabiany

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Price history

DateEventPriceMarket
2022-12-20Offer accepted10 tezfxhash marketplace v2
2021-11-23Mint3 tezfxhash issuer v1 (first)