CSS Crystals✨ #10
by frostbitten, htmlcss
Project
This 3D HTML + CSS based work utilizes only a limited amount of javascript to construct the scene and facilitate interactive controls. 🚫 ! Continuing the collab with my alternate identity HTMLCSS.TEZ
The practice of layering many graphic shapes and gradients with a chaotic mix of blending modes has been with me since my first years of photoshop in my youth. It's a familiar, friendly technique. Yet, I've rarely played with it outside photoshop. Here I take the opportunity to apply this abstract blending technique in a manner that alludes to reality: refracting crystals.
These generated crystals are not based in fact but imagination. They are illustrative of the magic and wonder some people associate with real life minerals and rocks. They blend together with impossible color changes only possible in the virtual.
Each individual crystal element can be one of these blend modes (with chance):
difference (9/16), exclusion (2/16), hard-light (2/16), color-dodge (1/16), overlay (1/16), normal (1/16)
Controls:
Play/Pause - [Space]
Rotate - [Click + Drag]
Move - [Shit + Click + Drag]
Minter's Reward: 1/3 Secondary royalties
Traits
- Crystals
- 760 of 315 indexed editions · 19%
- Crystal Doubles
- 138 of 315 indexed editions · 12%
- Crystal Color
- Varied247 of 315 indexed editions · 78%
- Crystal Size
- 10mm81 of 315 indexed editions · 26%
- Crystal Height
- 87mm18 of 315 indexed editions · 6%
- Growth Style
- B146 of 315 indexed editions · 46%
- Background Hue
- 164°7 of 315 indexed editions · 2%
- Background Saturation
- 100%85 of 315 indexed editions · 27%
- Background Luminance
- 25%70 of 315 indexed editions · 22%
Price history
| Date | Event | Price | Market |
|---|---|---|---|
| 2022-11-24 | Mint | 1 tez | fxhash issuer v2 |