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RULES (for Elementary Cellular Automata) #81

by KitasenjuDesign

RULES (for Elementary Cellular Automata) #81 static token preview
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Project

An important element of generative art is emergence. The most famous algorithm for this is probably Cellular Automata (CA).

However, numerous generative artists have created works using CA, which has lost its visual freshness and is like chewing gum that has lost its taste.

Although it is such a classic algorithm, adding my own little ideas to it and finding a new "flavor" is the reason why I code.

Here, the subject is 1D Elementary Cellular Automata, the simplest of all cellular automata. 1D Elementary Cellular Automata has 256 different rules, which change the shapes produced. This work aims to create more complex shapes by randomly selecting some of those rules and placing multiple of them on the screen.

The on/off of the CA cell is often likened to the behavior of living creatures.As of 2022, in the country where I live, prices are rising, wages are not increasing, and COVID-19 has not yet ended. I created this work with the image of people at the mercy of these various rules.


Screen click: Change rules
S key: Save png
L key: Show/hide grid

Traits

rule058
0011101021 of 511 indexed NFTs · 4%
rule145
1001000115 of 511 indexed NFTs · 3%
rule030
0001111016 of 511 indexed NFTs · 3%
rule168
1010100015 of 511 indexed NFTs · 3%
rule141
1000110123 of 511 indexed NFTs · 5%
rule165
1010010117 of 511 indexed NFTs · 3%
rule064
0100000017 of 511 indexed NFTs · 3%
rule157
1001110119 of 511 indexed NFTs · 4%
rule178
1011001029 of 511 indexed NFTs · 6%
rule200
1100100012 of 511 indexed NFTs · 2%
divisionType
1159 of 511 indexed NFTs · 31%

Price history

DateEventPriceMarket
2022-12-15Mint1.5 tezfxhash issuer v2