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RULES (for Elementary Cellular Automata) #168

by KitasenjuDesign

RULES (for Elementary Cellular Automata) #168 static token preview
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Project

An important element of generative art is emergence. The most famous algorithm for this is probably Cellular Automata (CA).

However, numerous generative artists have created works using CA, which has lost its visual freshness and is like chewing gum that has lost its taste.

Although it is such a classic algorithm, adding my own little ideas to it and finding a new "flavor" is the reason why I code.

Here, the subject is 1D Elementary Cellular Automata, the simplest of all cellular automata. 1D Elementary Cellular Automata has 256 different rules, which change the shapes produced. This work aims to create more complex shapes by randomly selecting some of those rules and placing multiple of them on the screen.

The on/off of the CA cell is often likened to the behavior of living creatures.As of 2022, in the country where I live, prices are rising, wages are not increasing, and COVID-19 has not yet ended. I created this work with the image of people at the mercy of these various rules.


Screen click: Change rules
S key: Save png
L key: Show/hide grid

Traits

rule053
0011010121 of 511 indexed NFTs · 4%
rule022
0001011018 of 511 indexed NFTs · 4%
rule253
1111110116 of 511 indexed NFTs · 3%
rule021
0001010127 of 511 indexed NFTs · 5%
rule139
1000101125 of 511 indexed NFTs · 5%
rule196
1100010022 of 511 indexed NFTs · 4%
rule250
1111101022 of 511 indexed NFTs · 4%
rule019
0001001120 of 511 indexed NFTs · 4%
rule156
1001110020 of 511 indexed NFTs · 4%
rule181
1011010119 of 511 indexed NFTs · 4%
divisionType
0243 of 511 indexed NFTs · 48%

Price history

DateEventPriceMarket
2022-12-15Mint1.5 tezfxhash issuer v2