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RULES (for Elementary Cellular Automata) #177

by KitasenjuDesign

RULES (for Elementary Cellular Automata) #177 static token preview
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Project

An important element of generative art is emergence. The most famous algorithm for this is probably Cellular Automata (CA).

However, numerous generative artists have created works using CA, which has lost its visual freshness and is like chewing gum that has lost its taste.

Although it is such a classic algorithm, adding my own little ideas to it and finding a new "flavor" is the reason why I code.

Here, the subject is 1D Elementary Cellular Automata, the simplest of all cellular automata. 1D Elementary Cellular Automata has 256 different rules, which change the shapes produced. This work aims to create more complex shapes by randomly selecting some of those rules and placing multiple of them on the screen.

The on/off of the CA cell is often likened to the behavior of living creatures.As of 2022, in the country where I live, prices are rising, wages are not increasing, and COVID-19 has not yet ended. I created this work with the image of people at the mercy of these various rules.


Screen click: Change rules
S key: Save png
L key: Show/hide grid

Traits

rule129
1000000121 of 511 indexed NFTs · 4%
rule050
0011001014 of 511 indexed NFTs · 3%
rule001
0000000126 of 511 indexed NFTs · 5%
rule127
0111111118 of 511 indexed NFTs · 4%
rule194
1100001018 of 511 indexed NFTs · 4%
rule178
1011001029 of 511 indexed NFTs · 6%
rule027
0001101117 of 511 indexed NFTs · 3%
rule087
0101011124 of 511 indexed NFTs · 5%
rule054
0011011019 of 511 indexed NFTs · 4%
rule166
1010011020 of 511 indexed NFTs · 4%
divisionType
0243 of 511 indexed NFTs · 48%

Price history

DateEventPriceMarket
2022-12-15Mint1.5 tezfxhash issuer v2