← RULES (for Elementary Cellular Automata)

RULES (for Elementary Cellular Automata) #244

by KitasenjuDesign

RULES (for Elementary Cellular Automata) #244 static token preview
Full screen

Static preview.

Project

An important element of generative art is emergence. The most famous algorithm for this is probably Cellular Automata (CA).

However, numerous generative artists have created works using CA, which has lost its visual freshness and is like chewing gum that has lost its taste.

Although it is such a classic algorithm, adding my own little ideas to it and finding a new "flavor" is the reason why I code.

Here, the subject is 1D Elementary Cellular Automata, the simplest of all cellular automata. 1D Elementary Cellular Automata has 256 different rules, which change the shapes produced. This work aims to create more complex shapes by randomly selecting some of those rules and placing multiple of them on the screen.

The on/off of the CA cell is often likened to the behavior of living creatures.As of 2022, in the country where I live, prices are rising, wages are not increasing, and COVID-19 has not yet ended. I created this work with the image of people at the mercy of these various rules.


Screen click: Change rules
S key: Save png
L key: Show/hide grid

Traits

rule201
1100100114 of 511 indexed NFTs · 3%
rule074
0100101021 of 511 indexed NFTs · 4%
rule163
1010001119 of 511 indexed NFTs · 4%
rule131
1000001124 of 511 indexed NFTs · 5%
rule097
0110000120 of 511 indexed NFTs · 4%
rule123
0111101114 of 511 indexed NFTs · 3%
rule217
1101100114 of 511 indexed NFTs · 3%
rule198
1100011020 of 511 indexed NFTs · 4%
rule173
1010110124 of 511 indexed NFTs · 5%
rule178
1011001029 of 511 indexed NFTs · 6%
divisionType
0243 of 511 indexed NFTs · 48%

Price history

DateEventPriceMarket
2025-05-25Sale14 tezfxhash marketplace v2
2024-01-06Sale1 tezfxhash marketplace v2
2022-12-16Mint1.5 tezfxhash issuer v2