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RULES (for Elementary Cellular Automata) #287

by KitasenjuDesign

RULES (for Elementary Cellular Automata) #287 static token preview
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Project

An important element of generative art is emergence. The most famous algorithm for this is probably Cellular Automata (CA).

However, numerous generative artists have created works using CA, which has lost its visual freshness and is like chewing gum that has lost its taste.

Although it is such a classic algorithm, adding my own little ideas to it and finding a new "flavor" is the reason why I code.

Here, the subject is 1D Elementary Cellular Automata, the simplest of all cellular automata. 1D Elementary Cellular Automata has 256 different rules, which change the shapes produced. This work aims to create more complex shapes by randomly selecting some of those rules and placing multiple of them on the screen.

The on/off of the CA cell is often likened to the behavior of living creatures.As of 2022, in the country where I live, prices are rising, wages are not increasing, and COVID-19 has not yet ended. I created this work with the image of people at the mercy of these various rules.


Screen click: Change rules
S key: Save png
L key: Show/hide grid

Traits

rule080
0101000019 of 511 indexed NFTs · 4%
rule063
0011111115 of 511 indexed NFTs · 3%
rule170
1010101015 of 511 indexed NFTs · 3%
rule182
1011011022 of 511 indexed NFTs · 4%
rule141
1000110123 of 511 indexed NFTs · 5%
rule035
0010001126 of 511 indexed NFTs · 5%
rule185
1011100122 of 511 indexed NFTs · 4%
rule157
1001110119 of 511 indexed NFTs · 4%
rule064
0100000017 of 511 indexed NFTs · 3%
rule078
0100111017 of 511 indexed NFTs · 3%
divisionType
0243 of 511 indexed NFTs · 48%

Price history

DateEventPriceMarket
2022-12-16Mint1.5 tezfxhash issuer v2