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RULES (for Elementary Cellular Automata) #373

by KitasenjuDesign

RULES (for Elementary Cellular Automata) #373 static token preview
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Project

An important element of generative art is emergence. The most famous algorithm for this is probably Cellular Automata (CA).

However, numerous generative artists have created works using CA, which has lost its visual freshness and is like chewing gum that has lost its taste.

Although it is such a classic algorithm, adding my own little ideas to it and finding a new "flavor" is the reason why I code.

Here, the subject is 1D Elementary Cellular Automata, the simplest of all cellular automata. 1D Elementary Cellular Automata has 256 different rules, which change the shapes produced. This work aims to create more complex shapes by randomly selecting some of those rules and placing multiple of them on the screen.

The on/off of the CA cell is often likened to the behavior of living creatures.As of 2022, in the country where I live, prices are rising, wages are not increasing, and COVID-19 has not yet ended. I created this work with the image of people at the mercy of these various rules.


Screen click: Change rules
S key: Save png
L key: Show/hide grid

Traits

rule127
0111111118 of 511 indexed NFTs · 4%
rule028
0001110025 of 511 indexed NFTs · 5%
rule198
1100011020 of 511 indexed NFTs · 4%
rule119
0111011118 of 511 indexed NFTs · 4%
rule163
1010001119 of 511 indexed NFTs · 4%
rule146
1001001015 of 511 indexed NFTs · 3%
rule042
0010101018 of 511 indexed NFTs · 4%
rule092
0101110019 of 511 indexed NFTs · 4%
rule036
0010010013 of 511 indexed NFTs · 3%
rule209
1101000120 of 511 indexed NFTs · 4%
divisionType
0243 of 511 indexed NFTs · 48%

Price history

DateEventPriceMarket
2022-12-16Mint1.5 tezfxhash issuer v2