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RULES (for Elementary Cellular Automata) #445

by KitasenjuDesign

RULES (for Elementary Cellular Automata) #445 static token preview
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Project

An important element of generative art is emergence. The most famous algorithm for this is probably Cellular Automata (CA).

However, numerous generative artists have created works using CA, which has lost its visual freshness and is like chewing gum that has lost its taste.

Although it is such a classic algorithm, adding my own little ideas to it and finding a new "flavor" is the reason why I code.

Here, the subject is 1D Elementary Cellular Automata, the simplest of all cellular automata. 1D Elementary Cellular Automata has 256 different rules, which change the shapes produced. This work aims to create more complex shapes by randomly selecting some of those rules and placing multiple of them on the screen.

The on/off of the CA cell is often likened to the behavior of living creatures.As of 2022, in the country where I live, prices are rising, wages are not increasing, and COVID-19 has not yet ended. I created this work with the image of people at the mercy of these various rules.


Screen click: Change rules
S key: Save png
L key: Show/hide grid

Traits

rule030
0001111016 of 511 indexed NFTs · 3%
rule036
0010010013 of 511 indexed NFTs · 3%
rule188
1011110018 of 511 indexed NFTs · 4%
rule012
0000110026 of 511 indexed NFTs · 5%
rule067
0100001122 of 511 indexed NFTs · 4%
rule066
0100001018 of 511 indexed NFTs · 4%
rule253
1111110116 of 511 indexed NFTs · 3%
rule118
0111011020 of 511 indexed NFTs · 4%
rule003
0000001121 of 511 indexed NFTs · 4%
rule079
0100111116 of 511 indexed NFTs · 3%
divisionType
0243 of 511 indexed NFTs · 48%

Price history

DateEventPriceMarket
2022-12-16Mint1.5 tezfxhash issuer v2