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RULES (for Elementary Cellular Automata) #448

by KitasenjuDesign

RULES (for Elementary Cellular Automata) #448 static token preview
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Project

An important element of generative art is emergence. The most famous algorithm for this is probably Cellular Automata (CA).

However, numerous generative artists have created works using CA, which has lost its visual freshness and is like chewing gum that has lost its taste.

Although it is such a classic algorithm, adding my own little ideas to it and finding a new "flavor" is the reason why I code.

Here, the subject is 1D Elementary Cellular Automata, the simplest of all cellular automata. 1D Elementary Cellular Automata has 256 different rules, which change the shapes produced. This work aims to create more complex shapes by randomly selecting some of those rules and placing multiple of them on the screen.

The on/off of the CA cell is often likened to the behavior of living creatures.As of 2022, in the country where I live, prices are rising, wages are not increasing, and COVID-19 has not yet ended. I created this work with the image of people at the mercy of these various rules.


Screen click: Change rules
S key: Save png
L key: Show/hide grid

Traits

rule003
0000001121 of 511 indexed NFTs · 4%
rule114
0111001025 of 511 indexed NFTs · 5%
rule250
1111101022 of 511 indexed NFTs · 4%
rule230
1110011027 of 511 indexed NFTs · 5%
rule240
1111000019 of 511 indexed NFTs · 4%
rule225
1110000124 of 511 indexed NFTs · 5%
rule106
0110101018 of 511 indexed NFTs · 4%
rule147
1001001122 of 511 indexed NFTs · 4%
rule154
1001101023 of 511 indexed NFTs · 5%
rule028
0001110025 of 511 indexed NFTs · 5%
divisionType
0243 of 511 indexed NFTs · 48%

Price history

DateEventPriceMarket
2022-12-17Sale6.9 tezfxhash marketplace v2
2022-12-16Mint1.5 tezfxhash issuer v2