sin(city) #7
by poperbu
Project
cityscapes created from sine waves, noise, some patterns and light.
First click-> drawing process(visual + audio)
click->loop/noLoop
pres L -> turn on/off the lights.
Features:
"num_layers": Number total of layers
"max_height": Max Height
"max_depth": Max depth
"terrains": Sequence of 3 types of terrain of the cityscape(C->City, M->montain, W->water)
"mist": % of mist.
"clouds": number of clouds
"sun_moon": has sun(moon) (boolean)
"lights": type of lihgts
"B_W": is black and white (boolean)
"city_stroke": city buildings stroke(boolean)
-powered by 5js and p5.sound
Traits
- num_layers
- 118 of 48 indexed NFTs · 17%
- max_height
- 5007 of 48 indexed NFTs · 15%
- max_depth
- 90012 of 48 indexed NFTs · 25%
- terrains
- WMC4 of 48 indexed NFTs · 8%
- mist
- 66.6%3 of 48 indexed NFTs · 6%
- clouds
- 6-1019 of 48 indexed NFTs · 40%
- sun_moon
- true32 of 48 indexed NFTs · 67%
- lights
- vespre14 of 48 indexed NFTs · 29%
- B_W
- false47 of 48 indexed NFTs · 98%
- city_stroke
- true21 of 48 indexed NFTs · 44%
Price history
| Date | Event | Price | Market |
|---|---|---|---|
| 2023-03-06 | Mint | 0.9 tez | fxhash issuer v2 |