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Embedded Inertia and Moral Hazards #4

by Dev Harlan

Embedded Inertia and Moral Hazards #4 static token preview
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Project

Title: Embedded Inertia and Moral Hazards
Media: Interactive WebGL, resolution variable

Generative terrain. Plateaus without territories. 1986 Diamond-square noise algorithm. Scan of 1991 Macintosh Classic II with accumulated stickers from Monterey, California. Inefficient GLSL shaders. Randomly constructed text narrative.

  • Mouse to orbit. Scroll wheel to zoom.

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Price history

DateEventPriceMarket
2023-03-19Mint20 tezfxhash issuer v2