← Cellular Aberration

Cellular Aberration #12

by necrophalanx

Cellular Aberration #12 static token preview
Full screen

Static preview.

Project

Cellular Aberration starts by initializing a few layer of Perlin RGB noise. Each pixel's RGB information then converted into XYZ coordinates to spawn the cells into position, resulting in a grotesque organic morphology.

xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx
Features:
☼ 2 types of cell: conical and spherical
☼ 64 color palettes grouped into 4 color sets
☼ 3 levels of cell population

Press 's' to capture a 3840x3840 screenshot
Press 'c' to capture a 1920x1920 screenshot

Warning: can be GPU intensive!

Made with cables.gl
xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx

Price history

DateEventPriceMarket
2022-06-04Mint0.666 tezfxhash issuer v2
Last completed sales index sync
fx(params) mint tickets
Block 15305302
fxhash issuer v1 (first)
Block 15305302
fxhash issuer v1
Block 15305302
fxhash issuer v2
Block 15305302
fxhash issuer fx(params)
Block 15305302
fxhash marketplace v2
Block 15305302
fxhash marketplace v1
Block 15305302
objkt.com marketplace v1
Block 15305302
objkt.com English auctions v2
Block 15305302
objkt.com marketplace v2
Block 15305302
objkt.com English auctions v1
Block 15305302
objkt.com marketplace v3.2
Block 15305302
objkt.com collection offers
Block 15305302
objkt.com English auctions v3
Block 15305302
objkt.com marketplace v3.1
Block 15305302
objkt.com Dutch auctions v1
Block 15305302

Traits

Color Set
Haze47 of 124 indexed editions · 38%
Cell Shape
Spherical60 of 124 indexed editions · 48%
Cell Population
Low36 of 124 indexed editions · 29%