f(xyt)->rgb #2
by balidani
Project
The subject of generative art in this work is code itself -- random glsl shader code is generated to produce different outputs. The inputs at each pixel are the location of the cell as well as time. A single value is produced by each program, but the same program is evaluated at slightly different offsets to produce different R/G/B values. The generated code is visible in the developer console.
Note: Please check the variations before deciding to mint. There is a low chance to get "boring" outputs. These will be refunded in exchange for burning the token.
Traits
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Price history
| Date | Event | Price | Market |
|---|---|---|---|
| 2022-07-14 | Sale | 8 tez | fxhash marketplace v2 |
| 2022-06-30 | Mint | 4 tez | fxhash issuer v2 |