Fluidic Textures #10
by OGCrayon
Project
An exploration of texture synthesis.
Textural building blocks are constructed by running a fluid simulation model, with various visualization methods based on the pressure and velocity maps.
Drawing takes a few minutes to reach the final state. The texture elements evolve over time as the fluidic simulation progresses.
Press "s" to save the image in a .png file (2400x2400 pixels).
Made with plain javascript.
Traits
- Recorded features
- Not yet indexed
Price history
| Date | Event | Price | Market |
|---|---|---|---|
| 2022-08-13 | Mint | 0.5 tez | fxhash issuer v2 |