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Fluidic Textures #10

by OGCrayon

Fluidic Textures #10 static token preview
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Project

An exploration of texture synthesis.

Textural building blocks are constructed by running a fluid simulation model, with various visualization methods based on the pressure and velocity maps.

Drawing takes a few minutes to reach the final state. The texture elements evolve over time as the fluidic simulation progresses.

Press "s" to save the image in a .png file (2400x2400 pixels).

Made with plain javascript.

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Price history

DateEventPriceMarket
2022-08-13Mint0.5 tezfxhash issuer v2