← RULES (for Elementary Cellular Automata)

RULES (for Elementary Cellular Automata) #197

by KitasenjuDesign

RULES (for Elementary Cellular Automata) #197 static NFT preview
Full screen

Static preview.

Project

An important element of generative art is emergence. The most famous algorithm for this is probably Cellular Automata (CA).

However, numerous generative artists have created works using CA, which has lost its visual freshness and is like chewing gum that has lost its taste.

Although it is such a classic algorithm, adding my own little ideas to it and finding a new "flavor" is the reason why I code.

Here, the subject is 1D Elementary Cellular Automata, the simplest of all cellular automata. 1D Elementary Cellular Automata has 256 different rules, which change the shapes produced. This work aims to create more complex shapes by randomly selecting some of those rules and placing multiple of them on the screen.

The on/off of the CA cell is often likened to the behavior of living creatures.As of 2022, in the country where I live, prices are rising, wages are not increasing, and COVID-19 has not yet ended. I created this work with the image of people at the mercy of these various rules.


Screen click: Change rules
S key: Save png
L key: Show/hide grid

Traits

rule196(0xC4)
1100010018 of 505 indexed NFTs · 4%
rule022(0x16)
0001011016 of 505 indexed NFTs · 3%
rule194(0xC2)
1100001024 of 505 indexed NFTs · 5%
rule199(0xC7)
1100011119 of 505 indexed NFTs · 4%
rule130(0x82)
1000001019 of 505 indexed NFTs · 4%
divisionType
0247 of 505 indexed NFTs · 49%

Price history

DateEventPriceMarket
2025-09-23Offer accepted1.5 tezfxhash marketplace v2
2022-12-24Mint1.5 tezfxhash issuer v2