Articles collected 4
By doogyhatts
In this article, we will discuss some technical solution changes for the project to procedurally generate the flowing animations for the seawater. We will also describe some of our development updates to our custom-built voxel graphics engine.
- Published
- 2023-01-21
- Minted NFTs
- 64
64 held · 64 listed
By doogyhatts
This is a follow-up article to Littlecube Island Maps: Development Overview. In this article, we will discuss the techniques that the project uses in order to procedurally generate the voxel-based island maps.
- Published
- 2022-10-17
- Minted NFTs
- 64
63 held · 63 listed
By doogyhatts
The Littlecube Maps project is a series of cartography artworks, constructed using a custom voxel graphics engine running on webGL2 and glsl shaders. For Littlecube Island Maps, the focus is on procedural island generation, without tectonics and rivers. All the islands generated are assumed to have a continuous coastal beach and are surrounded by shallow seawater.
In this article, we will discuss the development history of our cartography art project, what our present motivations are and the changes to the technical solution.
- Published
- 2022-10-04
- Minted NFTs
- 1024
1021 held · 1021 listed
Index coverage
Last completed index sync: block 15334133 · Mon, 12 Oct 2026 00:50:17 GMT.